By: Michael Dao
Long live XNA. Microsoft XNA is a framework, or a set of tools provided by Microsoft that aids in the development of games for both the PC, Xbox and Windows 7 Phones. Many aspiring video game developers cut their teeth on XNA, at first publishing games on Xbox Live Indie Games. A prime example of this is James Silva, of Ska Studios, where he entered The Dishwasher into the Dream Build Play contest, and won $10,000 and an Xbox Live Arcade contract.
The bad news is that Microsoft has been revealing a number of features of its next operating system, named Windows 8, and unfortunately, XNA will not have a place in Windows 8, according to John Lam, a member of the Technical Computing Group at Microsoft. This comes to us from Chris Williams, the author of Professional Windows Phone 7 Game Development from Wrox.
This brings several questions to bear as to the future of independent game development on both the Xbox 360 and and Windows platforms as well as the future of Xbox Live Indie Games. Andy Schatz, of Pocketwatch Games, stated, “XNA was the best framework I ever worked with, it’s one weakness was platform support.”
We have contacted Microsoft for comment and will update this story with more information as it becomes available.
Update: 9/15/2011 – XNA CAN be used to build Windows 8 apps, they just won’t be able to write “Metro” apps, and will not be able to be sold in Microsoft’s application storefront.
Tags: Xbox Live, Xbox Live Arcade, XNA