Reviews

Stealth Bastard Deluxe Review – Sneaky Sneaky, Jumpy Jumpy

Posted on: May 16th, 2013 by Michael Dao No Comments
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By: Michael Dao Independent games can be fantastic, and in an age of where most of the titles that are released from the big publishers are either sequels, prequels, remakes, reboots, or make the use of licensed material, indie developers are a great way to play games that are refreshingly unique and that sometimes push [...]

 

Battleblock Theater Review – Block Party

Posted on: May 13th, 2013 by Nick Bristow No Comments
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We’ve come so far in terms of gaming. We have huge expansive worlds with amazing graphics, incredibly complex gameplay, but nothing quite compares to an extremely polished 2D platformer. It is one of the oldest genres of gaming and I am astonished by how much fun they can still be. If you’re a fan of [...]

 

Star Command Review – More Like Snooze Command

Posted on: May 4th, 2013 by Michael Dao No Comments
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By: Michael Dao Guys, Star Command is finally here. The story of Star Command is an interesting one, it managed to successfully fund not one but two Kickstarters, one for the mobile release and another for PC/Mac. The developers are well known for being, outspoken, shall we say, and the game was delayed a lot of times. Seriously. [...]

 

Monaco Review – Redistributing Wealth

Posted on: April 24th, 2013 by Michael Dao No Comments
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By: Michael Dao Monaco has to be one of the most eagerly awaited independent games in recent memory. In 2010, it won the Seumus McNally Grand Prize and the Excellence in Design award at the Independent Games Festival, and took Destructoid’s PAX Prime Must. Play. Award in 2012. Upon seeing it for the first time [...]

 

Bioshock Infinite Review – Emotional Response

Posted on: April 9th, 2013 by Michael Dao No Comments
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By: Michael Dao Bioshock Infinite is the third game in the Bioshock franchise. The first was a critical and financial success, known for its unique setting in the underwater city of Rapture, and was considered to be one of the finest examples of storytelling in modern interactive media. The second title, Bioshock 2, brought us [...]

 

Guacamelee! Review – Pound it, Hombre

Posted on: April 9th, 2013 by Miranda Sanchez No Comments
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What starts as a basic platformer button masher grows into a strategic, combo-dependent fighting game full of strategy and culture. DrinkBox Studio’s new platformer, Guacamelee! is a charming nod to the Mexican culture that is worth well more than it’s $15 price tag. The journey begins with Juan, a tequila-loving farmer who dreams of joining [...]

 

Sim City Review: Smaller On the Inside

Posted on: April 3rd, 2013 by Michael Dao No Comments
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Sim City, though it had its foibles, is a good game. At its lightest, it is a complex city-building model, and at it’s deepest it teaches the player valuable lessons about sustainable cities, and how they operate. Perhaps the long term effects of Sim City will be its greatest legacy.

 

Starcraft 2: Heart of the Swarm – Evolution Realized

Posted on: March 14th, 2013 by Michael Dao 1 Comment
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Starcraft 2: Heart of the Swarm is the expansion pack to the wildly popular 2010 real time Starcraft 2: Wings of Liberty from Blizzard Entertainment. It’s an expansion pack that has a lot to live up to. The first expansion pack to the original Starcraft, Brood War was so popular that many continued to play [...]

 

Fist of the North Star Ken’s Rage 2 Review

Posted on: March 4th, 2013 by Tim Lanning 1 Comment
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I want to set the proper stage for this review in order to avoid any confusion. I love Dynasty Warriors in all of its forms. I think Tecmo Koei knows how to tap directly into my pleasure / reward centers, causing me to pour dozens of hours into their games. Now that all of this [...]

 

Metal Gear Rising: Revengeance Review

Posted on: February 25th, 2013 by Michael DiMauro No Comments
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In Metal Gear Solid 2, gamers were presented with a bait and switch. They thought they were going to play Solid Snake, and ended up stuck with a whiney unknown character named Raiden. Many years went by before Kojima’s strange obsession with the character resurfaced in Metal Gear Solid 4. In that time Raiden had [...]